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Namn: Pär H
Reg.datum: Oct 2001
Ort: Beverly Hills
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Postat: 2009-08-23, 12:12
A trip to T10

Well as some of you know I've recently went to T10 to do lets say play the game for now. Cant really talk about what I did which sucks, but anyhow. The first day was great, but we didnt have sound which was . The next day we come in and since its Saturday we moved to a different location and also switched to different TVs. Then on Monday we had to come back to where we were before. After about a hour Adam comes in saying the TVs we have are actually for the 3 screen setup and they have no speakers. DUH so we find some speakers hook em up and bam finally sound.

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I sat on the left.

Now for the game phyics, they are unbelievable. The car seems like it has more weight and with the tire flex and along with a mountain of other things the game is just simply awesome. It took about 2 days to be able to drift up to par of where Iam at for FM2. So there is a slight transistion, but nothing to big to worry about. The sounds are amazing, from the superchargers, the turbos spooling up, the blow off valves. OMG is just simply no word really. This game is gonna own every car game hands down.

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It was broke.

I got to meet Dan, Che and a few other people working there including one of the track designers, art director. So many people came in to see us. I got to say everyone that works there is f***ing amazing. Got to talk with Dan for a good 15min outside. I got a few other pics, but Doug has them on his iPhone so gotta wait for him to pass them to me. For now here are some of the other pics I took after I got battiers for my camera.

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Klicka på bilden för full storlek.

Klicka på bilden för full storlek.

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The guy that owns this car is awesome talked to him inside a few times and the last day figured out this was his car. Its twin turbo'd making I think 500hp or 600hp

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Umm Cyclone He also owns a Typhoon to.

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Namn: Fredric J
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Postat: 2009-08-24, 09:59
fränt
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Namn: Pär H
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Postat: 2009-08-24, 16:56
Q: Are the graphics close to what we have seen in the screenshots?
A: They are better. The colors are way more vivid.

Q: How did the damage feel ?
A: The damage of the cars are somewhat like FM2 with bumpers, wings, and such flying off.

Q: any noticeable aliasing??
A: Nope

Q: Is there much of a difference in graphics quality between the showroom/replays/photomode and actual gameplay?
A: No not really we took pics and used replays the whole time we were there. It seems the pics we've been seeing are just early builds making them seem less vivid. I wouldnt worry about graphics.

Q: Did you get to play the online mode at all? What were your impressions. Was the framerate consistent (single player and online) and lag noticible?
A: Yes I played the online. It was great, the menu was really smooth from going from here to there. The framerate never lagged when we was there.

As asked above how was the drag racing(if you tried it)?
Q: How do the cars launch, can you actually launch a high powered car without blowing of the tires now?
A: No

What caught my attention is when you said the sounds of the turbo's spooling up, superchargers and bov's sound amazing. Can you explain this further? I mean I know you cant explain it...but I guess what I'm trying to ask is...
Q: Is it realistic?? and are there variations not just the same old bov for everycar etc... (FM2 Turbo's & BOVs Sucked!)
A: The sounds are great now. They sound like they should. I would find myself letting the AI drive and just watch the replay cameras to hear the SC whine as it drove by the camera.

Q: Also do the engine/exhaust notes sound like they have been carried over from FM2 or are they completely new?
A: I talked to Adam the audio guy and he said they have recorded over 340 cars so far making all the engines sounds new. I wouldnt worry about the sounds. They are topnotch
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Namn: jonas lundgren
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Postat: 2009-08-24, 17:21
simulatorn eller va man ska säga ser jävligt skoj ut :)
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